tiflolinux.org - GNU Social
  • Login

Bienvenido

  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Conversation

Notices

  1. ɗ𐐩ʃƕρʋ (deshipu@fosstodon.org)'s status on Friday, 09-Dec-2022 12:44:59 CET ɗ𐐩ʃƕρʋ ɗ𐐩ʃƕρʋ

    I'm so tired of #gamedev saying "we made the game first-person perspective because it's more immersive", when we know since forever that it's not.

    First of all, it feels like looking through a keyhole, or a cardboard tube. People have 220° peripheral vision even when not moving our heads, and we move our heads all the time.

    But more importantly, we have mirror neurons in our heads. Looking at a character lets us empathize with it, and feel what we imagine it must feel.

    In conversation Friday, 09-Dec-2022 12:44:59 CET from fosstodon.org permalink
    • ɗ𐐩ʃƕρʋ (deshipu@fosstodon.org)'s status on Friday, 09-Dec-2022 12:48:18 CET ɗ𐐩ʃƕρʋ ɗ𐐩ʃƕρʋ
      • Ekaitz Zárraga 👹

      @ekaitz_zarraga Let me tell you how people reacted to an old game with 7-pixel high characters, called Lemmings...

      In conversation Friday, 09-Dec-2022 12:48:18 CET permalink
    • editora (editora@mastodon.social)'s status on Friday, 09-Dec-2022 14:02:06 CET editora editora
      • Ekaitz Zárraga 👹

      @ekaitz_zarraga I did get through all the Lemmings screens. Love that game :) @deshipu

      In conversation Friday, 09-Dec-2022 14:02:06 CET permalink

Feeds

  • Activity Streams
  • RSS 2.0
  • Atom
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

tiflolinux.org - GNU Social is a social network, courtesy of tiflolinux.org. It runs on GNU social, version 2.0.1-beta0, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All tiflolinux.org - GNU Social content and data are available under the Creative Commons Attribution 3.0 license.