So, why I want to be a hipster dev using C and SDL at a gamejam? Because most of people use Unity or Godot. There isn't nothing wrong with that, I really like Godot, in fact. But we started to use Lua and LÖVE 2D, next time we used PICO-8, and... the next stage is to use something really really weird that nobody expects!
Like the Spanish Inquisition.