A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
#gamedev
https://github.com/lettier/3d-game-shaders-for-beginners
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zital (zital@mastodon.eus)'s status on Monday, 13-May-2019 12:05:36 CEST zital - Ekaitz Zárraga 👹 repeated this.